
I Made A Game For You
A downloadable game in a game for Windows and Linux
Dad (groan) made a game - "for me". (double groan)
So he asked me to playtest it.
I'm doing it, because I'm the nicest.
It's a shooter.
...how creative.
Controls
- Move around, look around with WASD and mouse
- Shoot with left mouse button
- Change weapon with right mouse button
Version 1.1
- You can now reduce the head movement to 0%
I MADE A GAME FOR YOU
was created for BRIEFS 2025 by gold extra
Credits
- Felix Schindler - art, design, music
- Friedrich Hanisch - programming, level design, story
Thanks to
- Georg Hobmeier and Evgeni Puzankov from gold extra
- Our testers Jana, Tom, Leo, Patrick, Moritz
- Ugly Duckling Games for the Codex Level Editor
| Status | Released |
| Platforms | Windows, Linux |
| Rating | Rated 4.8 out of 5 stars (12 total ratings) |
| Authors | Medienzentrale, ratrogue, Flucx |
| Genre | Action, Shooter |
| Made with | Godot |
| Tags | 3D, Female Protagonist, First-Person, meta, No AI, Pixel Art, storygame |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Accessibility | Subtitles |
| Content | No generative AI was used |
Development log
- I Made A Game For You, v1.1Jan 28, 2026








Comments
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Wait, I forgot to write something:
I love the blend of the three screens: room, shooter and messenger. It works so well with the storytelling while shooting. Overall sweet idea well executed.
Astonishing! I really loved the relationship between me and dad, the meta level, the commentary on loss and patriarchy and so on <3
Long live the proletarian mice and congratulations for this heart-warming piece of art!
Loved this!
It was such a heartwarming game, and I really enjoyed both the narrative side and the FPS side!
Here’s the individual upload of my playthrough stream.The Cheese Cave was strange, but I liked it!
All three stages had fun and charming background textures.
The perspective of looking at the PC screen from behind made me a little motion sick, but I was drawn into the story and played all the way to the end! I had a lot of fun!
I also received comments during the stream, but I’d like to share this here as well as a way to say thank you again for letting me play your game~ ฅ^•ﻌ•^ฅ
Thank you so much for the warm words, and the play-through. I enjoyed it very much - I will now sing “Severed heads! Severed heads!” whenever I heard the music!
Sweet game! The writing and premise are both super cool. I'm also glad you got some use out of Codex - these levels look awesome!
One of my favourite parts was probably how the projectiles and hitscans adjust for height (since you can't look up/down) in the style of games like Doom. Very cool feature.
Thank you! We’re glad you liked it. Codex was indeed very useful for creating such Wolfenstein3D-like levels. (One minor gripe was that it was annoying that I had to unfold the Materials group all the time when selecting BlockTiles, which is why I removed the group from the code. ;-) And setting the side materials is not very intuitive, I always had to guess which slot changes which side.)